AI Insights · Timothy · October 2024
Top 5 Low Poly Games on iOS in Oman: Q3 2024 Performance
Discover the performance trends of the top 5 low poly games on iOS in Oman during Q3 2024, featuring data insights from Sensor Tower.
During the third quarter of 2024, the top 5 low poly games on iOS in Oman demonstrated varied performance metrics across downloads, revenue, and active users, as reported by Sensor Tower.
Roblox from Roblox Corporation saw a notable fluctuation in weekly revenue, peaking at approximately $4.9K in late July, before experiencing a decline to around $2.9K by early September. Its weekly downloads decreased steadily from 3K in early July to about 1.1K by the end of September. The game maintained a relatively stable number of weekly active users, starting at 26.6K and ending the quarter at 25.7K.
Eatventure, published by Lessmore UG, experienced a decline in weekly revenue from $396 in early July to $132 by the end of September. Weekly downloads were modest, fluctuating between 115 and 142 in July, and tapering to 89 by the end of the quarter. The game maintained a consistent level of weekly active users, ranging from 750 to 812 throughout the quarter.
Frozen City by Century Games Pte. Ltd. exhibited an interesting trend in weekly revenue, with a significant jump to $292 in mid-August and ending September at $128. Downloads increased steadily, reaching a peak of 252 in early September before tapering off to 84 by the end of the month. The game's weekly active users rose from 645 in early July to a peak of 828 in early September, before declining to 625 by the end of the quarter.
Art of War: Legions from Fastone Games showed a relatively stable revenue, averaging around $74 throughout the quarter. The app saw minimal downloads, with sporadic activity, and had only a brief record of 20 active users in early July.
Idle Lumber Empire - Wood Game, developed by AppQuantum Publishing Ltd, had a peak in revenue at $141 in early August, with a general decline to $61 by the end of September. Downloads showed a slight increase towards the end of the quarter, peaking at 138 in late September. The game maintained a stable base of weekly active users, averaging around 170 towards the end of the quarter.
For more detailed insights and data analysis, visit Sensor Tower.